by Charles Stross
I have a hard time describing Accelerando. It is sort of a cyberpunk extension of Web 2.0 principles to a vision of the future, and it is mostly confusing. That isn't to say that the book is bad, but it sprawls across four generations of characters and gets too drawn out for my taste. Charles Stross imagines that humanity is on the verge of "singularity," where computers and technology take on a life of their own and render humanity largely obsolete. Stross isn't the first one to imagine this concept, but he takes it one step further by juxtaposing the singularity concept with the Fermi Paradox. Enrico Fermi famously asked his colleagues that if there were multiple intelligent species in the galaxy, why couldn't we see any sign of them. In Stross's Accelerando world, the vast network of intelligences mostly stay at home because they are all intelligent programs living in vast computers powered by Dyson spheres, communicating through wormhole networks. The story haltingly follows several brilliant people who figure out how to contact alien species and escape irrelevance within our own solar system.
Accelerando is full of tech jargon -- Stross is a computer programmer -- and it is broken up into roughly nine different stories with the background of the technology singularity. It is fascinating at times, but I ultimately didn't enjoy it much. I actually started reading it back in 2005 and when I picked it up again last year I had to slog through the middle sections through sheer force of will.
Showing posts with label free books. Show all posts
Showing posts with label free books. Show all posts
Tuesday, February 3, 2009
Thursday, December 11, 2008
Down and Out in the Magic Kingdom
by Cory Doctorow
I had previously read some of Cory Doctorow's short stories and blog posts (he runs BoingBoing.net), but I had never read any of his novels until now. Down and Out in the Magic Kingdom first caught my attention when I read in an article that Doctorow released it online under a Creative Commons license. Since it was free to read and came in virtually every format imaginable, I thought I'd give it a read.
This was Doctorow's first novel, and to some extent it shows. It has that eager and imaginative feel I've seen in other out-of-the-gate sci-fi writers. My favorite thing about science fiction writing is the presentation of an Idea. A good sci-fi story or novel usually has one or two ideas or concepts about what the future or another existence could be like, and then it tells a story in that imagined environment. Doctorow's contribution to the sci-fi corpus is The Bitchun Society, his vision of a future in which technological innovations have conquered sickness, death, and information barriers. This would be fairly ho-hum techno-Marxism if it weren't for Doctorow's vision of what he calls "Whuffie," a constantly updated score of popularity/accomplishment/influence/power that each person carries. You gather Whuffie by creating things or working or helping people out, and you deplete your Whuffie when you use things or need people to help you. Also part of this vision of the future is what Doctorow calls the "ad-hocracy," the individual groups of people who informally get together to run a community or a university or a city. With the different ad-hocracies running the show, there isn't a need for a traditional government.
This hypothetical world view sets the stage for the exploits and struggles of the main character, Julius, who lives and works in the ad-hocracy that runs part of the Magic Kingdom at Disney World. Julius and his companions fight to preserve the traditional format of the Haunted Mansion as popular new-comers with lots of "Whuffie" try to change it to something like a virtual reality experience. If it sounds odd to create a sweeping vision of the future and then set a novel in Disney World, well, it is odd. The novel is entertaining for the most part, but not particularly strong. Several of the flashbacks seem intended just to develop Doctorow's idea of "The Bitchun Society" rather than to move along the story. By the end of the book, I didn't care much about the main character, which is always a problem. Still, it a was fairly entertaining read, even if the world view was more interesting than the plot.
I had previously read some of Cory Doctorow's short stories and blog posts (he runs BoingBoing.net), but I had never read any of his novels until now. Down and Out in the Magic Kingdom first caught my attention when I read in an article that Doctorow released it online under a Creative Commons license. Since it was free to read and came in virtually every format imaginable, I thought I'd give it a read.
This was Doctorow's first novel, and to some extent it shows. It has that eager and imaginative feel I've seen in other out-of-the-gate sci-fi writers. My favorite thing about science fiction writing is the presentation of an Idea. A good sci-fi story or novel usually has one or two ideas or concepts about what the future or another existence could be like, and then it tells a story in that imagined environment. Doctorow's contribution to the sci-fi corpus is The Bitchun Society, his vision of a future in which technological innovations have conquered sickness, death, and information barriers. This would be fairly ho-hum techno-Marxism if it weren't for Doctorow's vision of what he calls "Whuffie," a constantly updated score of popularity/accomplishment/influence/power that each person carries. You gather Whuffie by creating things or working or helping people out, and you deplete your Whuffie when you use things or need people to help you. Also part of this vision of the future is what Doctorow calls the "ad-hocracy," the individual groups of people who informally get together to run a community or a university or a city. With the different ad-hocracies running the show, there isn't a need for a traditional government.
This hypothetical world view sets the stage for the exploits and struggles of the main character, Julius, who lives and works in the ad-hocracy that runs part of the Magic Kingdom at Disney World. Julius and his companions fight to preserve the traditional format of the Haunted Mansion as popular new-comers with lots of "Whuffie" try to change it to something like a virtual reality experience. If it sounds odd to create a sweeping vision of the future and then set a novel in Disney World, well, it is odd. The novel is entertaining for the most part, but not particularly strong. Several of the flashbacks seem intended just to develop Doctorow's idea of "The Bitchun Society" rather than to move along the story. By the end of the book, I didn't care much about the main character, which is always a problem. Still, it a was fairly entertaining read, even if the world view was more interesting than the plot.
Subscribe to:
Posts (Atom)

